
Judo – Five Rules to Know
- Ippon
An ippon is the ultimate goal in judo and ends the match immediately. It is awarded for a perfect throw, a 20-second pin or a submission via choke or joint lock. - Waza-Ari
A near-perfect technique. Two waza-ari equal one ippon, ending the match. It encourages consistency in technique and allows for cumulative scoring. - Prohibited Actions (Shido-Penalties)
Certain actions are penalized with shied, eg. passive play, illegal grips , false attacks or stepping out of bounds. Three shido result in disqualification. - Safety Rules
Techniques that risk severe injuries are forbidden, such as strikes, punches, kicks, dangerous throws (targeting the neck or spine) and applying excessive force in submissions. - Golden Score
If the match ends in a tie after the regular time, a “Golden Score” period begins. The first competitor to score (ippon, Waza-ari, or the opponent receiving a shido) wins the match.