Judo – Five Rules to Know

  • Ippon
    An ippon is the ultimate goal in judo and ends the match immediately. It is awarded for a perfect throw, a 20-second pin or a submission via choke or joint lock.
  • Waza-Ari
    A near-perfect technique. Two waza-ari equal one ippon, ending the match. It encourages consistency in technique and allows for cumulative scoring.
  • Prohibited Actions (Shido-Penalties)
    Certain actions are penalized with shied, eg. passive play, illegal grips , false attacks or stepping out of bounds. Three shido result in disqualification.
  • Safety Rules
    Techniques that risk severe injuries are forbidden, such as strikes, punches, kicks, dangerous throws (targeting the neck or spine) and applying excessive force in submissions.
  • Golden Score
    If the match ends in a tie after the regular time, a “Golden Score” period begins. The first competitor to score (ippon, Waza-ari, or the opponent receiving a shido) wins the match.

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